I’ve got a project to try to replicate some Systems Thinking ideas in Make Code.
Here’s one game called Triangles
I hoping to code something like the following in Arcade MakeCode
6 players spawned -
1 is user controlled - others computer controlled
Each selects two other players at random
Sprites then move to try to maintain equidistance from those 2 other players
test with 1 user controlled and 2 computer controlled here (using follow)
I may be on a high road to nowhere but would love to know how it might be best to approach this problem.
Any suggestions welcome - and I’m open to doing this in JS if there are limits to blocks.
If this seems impossible there are other systems stories/ archetypes here - that may be easier to approach.