Projectiles and Speed

How do you fire a projectile and also slow down your sprite when you walk? I can’t figure it out.

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Projectile

To fire a projectile, you use these blocks:

Movement

To show down the player, assuming your using this block:

Use the same block when you want to show it down, but with smaller numbers. (like dividing each by 1.5)

What I would do is fire the projectile and set the vx and vy for the controller to a lower number then what it was. For example (since I didn’t word it that well):
Fire projectile → control (sprite) with vx (something lower than the og speed) vy (something lower than the og speed) → pause 1000 → control (sprite) with vx (og speed) vy (og speed)

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to fire a projectile:

Screenshot 2026-04-18 9.07.57 PM

and to slow down a sprite use friction:

Screenshot 2026-04-18 9.08.15 PM

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Thanks for the help!

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