How do you fire a projectile and also slow down your sprite when you walk? I can’t figure it out.
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What I would do is fire the projectile and set the vx and vy for the controller to a lower number then what it was. For example (since I didn’t word it that well):
Fire projectile → control (sprite) with vx (something lower than the og speed) vy (something lower than the og speed) → pause 1000 → control (sprite) with vx (og speed) vy (og speed)
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to fire a projectile:

and to slow down a sprite use friction:

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Thanks for the help!
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