I know that there’s already Python in this game engine, HOWEVER, what if we make a PROJECT with “proper python” including print(), and suchlike. Anyone wanna help?
I’m… not sure what you mean by that
It’s hard to explain, but here’s the simple version of it.
I want to make a Python Emulator in Makecode. Something that can simulate you making Python in the SIMPLEST way possible.
You mean like, programming a Python interpreter within makecode?
I guess
This is a VERY interesting idea! A bit out of my league though. Maybe @Sarge would help?
Tbh it’s just blocks then convert to python
Ahhh, right… I mean, school just started and all, not to mention the things I’m working on. I might be able to assist with any issues OP runs into while making this, but don’t expect me to build this from the ground up!
Fair. I was considering making a rudimentary blocks editor for consoles, but I can’t think of a good theme/base. Maybe turtle-logo.
I can help with it! I made a BrainF### interpreter before!
What? It’s a actual programming language
Coding a BF interpreter is pretty easy, the language consists of only 8 characters
Uhhhhhhhhhhhhh… oh.
still is a programming language just like python
Yes, but it’s significantly easier than coding a Python interpreter for example because the grammar and syntax is much simpler
I made something for this console
Did we all forget about this? @ChimbroDaPro @Sarge @jnegative @SoftTalker @RadVisor
What? I just made a comment, and I also think I madei it pretty clear this is a very big undertaking. Sorry, but I’m not interested