Really weird error

So I was working on my hollow knight game and I found out that you could CHANGE THE AMOUNT OF PIXELS ON THE SCREEN!!! I tried integrating it but can’t go back to blocks. I have tested this on another project- very blank one

This was a particle test example for the new particle extension. I tried it in there and it worked. For my hollow knight game it… Doesn’t. Pls help because this is really annoying and potentially a major bug. For those interested the error is


I have a lot of extensions so maybe those are effecting it?

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Heck yeah I never knew that that is cool

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Hmm, I don’t know, there is a lot that could be interacting… you aren’t really supposed to change the number of pixels (as it would no longer play correctly on hardware)
Maybe try deleting certain lines of code to see what part is causing the issue? Or copy and pasting parts over to a project that is working, and stopping when the bug appears?

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try clicking on the explorer dropdown to see which extension is making the error

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I think the problem may be that some of your spritekinds are capitalized.

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It doesn’t seem to be any of the extensions, and is only when I switch to blocks from javascript. Honestly I am frustrated, but I was already losing motivation for this project. :man_shrugging:
Thank you all for replying, and I may come back to this, but for now I will just work on other games.

Can you open up the debugger please?

maybe shuffle namespaces?


@Josef

could you open up pxt.json. and show us the code there? that’t what gave me that problem earlier. (And actually still have @richard)

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@BotWarrior this was a bug in the fancy text extension which i have now fixed!

here is your fixed project:

also, please, please make backups of your projects before making big changes like this!

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@richard thank you so much!!! I had already made a backup to it, I just posted this because I wanted it to be prevented in the future. I will try now to upgrade my graphics for the entire game if anyone is interested!

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