This is first release of Red fire. I am releasing this because there are many bugs that I can’t iron out or pinpoint. The bugs include:
- Thinking the player is in a constant state of wall sliding
- infinite double jumps
- won’t force the player away from the wall when jumping whilst wall sliding
- for some reason when converting the pogo ability from an on sprite overlap location to on sprite overlap other sprite the game just breaks
- can’t pogo even when sword sprite overlaps pogo-able location
I am still trying to figure out the last 2 as of writing, if you do decide to help patch some bugs good luck.