This is a game I’m working on simply called “Sound Based Horror Game” or just SBHG
Right now the main mechanics are finished and the only things left to add is an actual objective and maybe adding a story.
Volume Required (Don’t edit volume in menu, edit computer volume)
Controls:
Arrows - Movement
A - Run
B - Sneak
Known Problems:
- Weird AI pathing after player hides in box
- Poorly optimized