I have a setting variable thingy called “mapNumber”. I try to change it each time to change the background map for my game, but it doesn’t work. Why?
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It’s because you’re starting the game by setting the setting to 1, so it’s never equal to any other number by the time the if
statements roll around. Try this:
I don’t think it worked. Is this a glitch?
No, it’s not a glitch, I just missed a different piece of code that was also causing the problem.
Try switching the order of the
game over
blocks and the settings
blocks like this. Before, you were making the game end before you changed the settings, which reset the game before the settings blocks could be activated. I think really any block that is declared after reset game
or game over
blocks will not be declared.