I have a setting variable thingy called “mapNumber”. I try to change it each time to change the background map for my game, but it doesn’t work. Why?
It’s because you’re starting the game by setting the setting to 1, so it’s never equal to any other number by the time the
if statements roll around. Try this:
I don’t think it worked. Is this a glitch?
No, it’s not a glitch, I just missed a different piece of code that was also causing the problem.
Try switching the order of the
game overblocks and the
settingsblocks like this. Before, you were making the game end before you changed the settings, which reset the game before the settings blocks could be activated. I think really any block that is declared after
game overblocks will not be declared.