I worked on this as a side project for about two months now.
this reminded me if brawl stars
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Hey I’ve been watching this topic and I really love the game! Hope it gets a lot better!
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I forgot to take into consideration the weekend, where posts usually dont get approved. Whoops.
Because of that and the game jam, i have a question: Should this be done after the game jam ends?
- Do it after game jam
- Extend competition to 10/08
- No more competition

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nice ui
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Ooooh, can’t wait for more!
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can’t believe he still didn’t realize there was such an easy way to decrease image size new palette I’m guessing sweetie 16 and your weapon follows you around from its position
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About that So how you would decrease the weapon size compared to the body would be to scale the weapon to 0.5 instead of 1 so it would be half the size
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Did you do an art revamp? It looks great!
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Shape smasher update news!
- Mobile Targetting rework: no longer auto-aims at random enemies, now aims at your walking direction. (the game can be played on mobile but PC is recommended!)
- Arena adjustments: you may choose to play with a bigger arena, with more space to avoid enemies. This was a very requested suggestion that should have been added earlier, but oh well.
- Balancing: Drill(weapon) reload speed nerfed, Star(weapon) attack pattern changed, Star(body) had the super reworked, and some more! (Star honestly felt like a worse rhombus in every way, this makes it more unique. Also im renaming rhombus to diamond because it is a pain to type.)
- Release: if all goes according to plan, the biggest shape smasher update ever will be playable by december 5th. I just have a little more to work on, but i promise this update will be worth the wait
