Here’s a sneak peek showing the upgraded 3D rendering:
It can now handle overlapping surfaces by using a BSP tree to draw them in the correct order. On hardware, it’s getting about 25fps which still seems tolerable.
Here’s a sneak peek showing the upgraded 3D rendering:
It can now handle overlapping surfaces by using a BSP tree to draw them in the correct order. On hardware, it’s getting about 25fps which still seems tolerable.