This is a followup to my earlier 3D graphics test, now playable with added lasers and explosions.
Use the A button to shoot rocks, and try not to crash into them. The rocks are standing still in the first wave, but start moving in later waves. Your ship automatically flies forward.
There’s a 3D radar at the bottom of the screen that shows where the rocks are in relation to your ship.
Choose your preferred control scheme with the B button. Joystick up/down is the pitch (nose up/down) control, the other functions are selectable:
- Stick yaw: joystick left/right steers your ship left/right
- Stick roll: joystick left/right rolls your ship around its Z axis
- Tilt roll: same as stick yaw, adds tilt accelerometer for roll control
- Tilt roll/pitch: same as stick yaw, adds accelerometer pitch and roll controls
The last two are mainly intended for use on hardware with an accelerometer, for example the PyGamer. It’s a bit clunky to use them with the emulator.