Spawned enemy movement

I’ve randomly generated 8 enemies, but only 1 is moving and I’m not sure why.

also, there is a random sprite for my fireball projectile in the upper left corner and I don’t know how it got there.

You’re using the myEnemy variable in your for-loop, which only points to the last created bug. Try dragging out the value variable from the for-loop instead

thanks! That fixed it. any ideas about that random fireball sprite sitting in the corner?

@G-type what’s the fireball supposed to do? Also, can you share your code? Here’s a gif showing how to do it:

2022-01-11 10.49.58