Spring Breakout! (Beta test build)

This build is purely for testing purposes. Things like collectibles, dying when hitting the bottom of the screen, bugger’s general movement and triggering events for specific sprites (I/E: winning when you touch the rose at the end of the level or bouncing up when you touch the top of a springshroom). Enjoy!

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Good job on the animations!

Hi @Brainstorm_studios i couldn’t find the topic in where you asked for wall jumping!
So here is the game with wall sliding and not wall jumping i couldn’t quite figure out how to make it jump, but i am sure you can do it!

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