State Machines

I’d be interested to see people create finite state machines in makecode if it’s even possible

(if it is possible and it has been done before, please send me it. my goblin sized brain is currently not aware of anything)

just asking cause i finally got my finite state machine working for my game!

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What’s a finite state machine?

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Essentially, a state machine is an advanced way of managing animations and states

Typically used for a player and enemies. In my case, I got mine working for my player.
Here’s a sneakpeak:

Here is a diagram to illustrate what state machines do:

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Oo that’s awesome! I’ve never seen these before, pretty cool!

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reminds me of rain world

I think this is what you are looking for:

it took about 10 minuets to make…

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Are you already using the player animations extension?

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Ive seen this sort of stuff in the UNITY GAME ENGINE. Didn’t understand it though.

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no, i did this in Godot but I was wondering if it was possible in makecode arcade

…is this MakeCode?

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BRO

Is it me, or do you like every single game I never hear anyone else talk about?!

I absolutely LOVE rain world!

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I am a fan of a lot of these games like:

  • Xenoblade Chronicles
  • Stray
  • The Finals
  • Ratchet & Clank
  • Big Walk (note: this game was announced during the game awards 2023 and is not coming til 2025. It will be made by the creators of the untitled goose game)
  • Avatar: Frontiers of Pandora
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nope, not at all. This is Godot

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i published it on itch.io in like Jan

https://personalnote.itch.io/reflection

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