The fans are not working as intended

:heavy_check_mark: I’m trying to make the fans lift the player up
:x: When I do that I try to make sure that the fans don’t lift the player up when above the wall tile.
× hint: code is on the bottom right with the nested logic blocks. ×
Picture of the code:


The game.

1 Like

You could make sprites shoot out of the tiles and delete when they hit another wall. Then just check if the player is touching a fan sprite and make the player go up. This way, you also get visual effects, and you could change the properties to get some really cool wind effects!

The sprite events ext might be useful, since you only want to register when a sprite is in an area or has left it