I’m trying to make the fans lift the player up When I do that I try to make sure that the fans don’t lift the player up when above the wall tile.
× hint: code is on the bottom right with the nested logic blocks. ×
Picture of the code:
You could make sprites shoot out of the tiles and delete when they hit another wall. Then just check if the player is touching a fan sprite and make the player go up. This way, you also get visual effects, and you could change the properties to get some really cool wind effects!