Hi,
I couldn’t, for the longest time, figure out why my sprite wasn’t moving on my tilemap, and when it did eventually move with lots of button pressing, it hit an invisible wall. I eventually used a tile from the tile gallery (this tilemap block is disabled in this link) instead of the one I created (which was just a solid color) and my sprite moved as it should. Why is it that a tilemap created using a tile that is a solid color doesn’t work? Or is there something else going on here that I am missing…?
Thanks in advance for your help!