is there any way to go past 255 tiles?
If you use color coded tile maps it can go to 512 x512
There’s a tile limit?
I don’t know if you’re talking about how many tiles or tilemap size…
If you’re talking about tilemap size then you can use the overworld extension to combine tilemaps.
I need to have more than 15 tiles, is there any other approach?
If you use color coded tilemaps you can only have 16 tiles! If you use some math and some programming magic, you can make a tilemap as big as you want, you just have to store the tiles as a bunch of numbers representing each tile type and then load and unload bits of it as the player moves around. I’ve done something like that before, though I haven’t really released it yet. You can take a look at my tilemap data extension to see how this might be done, and you could also try to understand this monstrosity which is that kinda unreleased project I mentioned. Maybe I’ll make a tutorial for this sometime!