Hello forum,
I had a question. I’m working on a project that involves very heavy math. Especially with trigonometry. The equation I’m using requires arctan but in the options I only see arctan2. Is there a workaround. Is it even going to matter. Please help me.
5 Likes
As long as your angle is between – π/2 and + π/2, then you can get an equivalent value with Math.atan2(). Instead of using Math.atan(x), use Math.atan2(x, 1).
let x: number = 1 // tan(pi / 4) = 1
// All of these should be the same, then: ~ 0.785398
game.splash(Math.PI / 4)
game.splash(Math.atan(x))
game.splash(Math.atan2(x, 1))
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Thank you.
2 Likes
Is it possible to set the mode from radians to degrees?
Is it already in degrees?
