Uhhhh Second Collab? kinda

I’m making a new Funkly’s game based off ‘TOO MANY NIGHTS’ from game jolt.
Just like that game, I want to add characters from the Makecode forums.
image
I currently have some characters based off other FNAF fan games I could find.
Primary (The RGB square) | based off TNAS by @Redsprite
Reggie (The teal dude) | based off FNWD by @legboy
Boogeyman (The second one) | based off FNAE by @glitch_trap
So, if you would like your character added just send in your enemy character.

Restrictions

Just have the character be around 33 pixels tall or shorter if you’d like
make sure you add their mechanic (currently there’s: the doors, middle hall, shocking system, and door/camera breaking and repair)

You could also send in a BOSS character which is one semi-big enemy that you’ll have to deal with at the end of a run.
OR you could submit a player character. No art needed for this one (other than like a head-shot of them) and they can have 1-5 health, low,medium,more,or max aggression, and a special machanic.
Current characters include:
Melvin | Your standard character | 3 hearts no changes
Kale | Healthy but hard on himself | 4 hearts more aggression
ESFID | everybody loves this chill guy | 2 hearts less aggression
Jon | nobody likes Jon, he knows what he did | 1 hearts max aggression
Ham | a Ham that cooks | 2 hearts max aggression and gains a heart after every night (Max: 5 hearts)
That’s it, Don’t get kidnapped :star2:

For those wondering about De:Coder project, development has halted a bit so i’m taking a small break from it to do this.

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Why are they so much scarier
they lost their outline
what did you do
Prepare to get “Vortexed”

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lol they have their outline ingame but I wanted to remove it for the portraits
(for The Boogeyman it really makes him live up to his name)

First demo, all current enemies and characters have their mechanics in place.
There’s a shop and penalties and multiple different maps (there will be more items for the shop and penalties and new maps in future updates.)
There’s a new character added, Oscar, but no bosses yet.
If you find any bugs or problems just share them and i’ll like the comment once I fix it.
You all can still share any characters you want added as well.

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One more thing, could someone please give me some music I could use for the game. It’s kinda boring in the sound department because I don’t really have musical bones.

HELPPP!! I can’t close the door and that fish thing is staring at me :sob:

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Don’t do Phillet like that >:[ /j
Does it say “Doors broken :p” cause then that’s just an in game thing (can be fixed on cam 5)

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No- what button do I press to close them?

What do you mean? Like you will put our character(based off of our profile picture) into your game?

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Just click the A button on the toggle door button to close that door, it’s only visibly closed in the office

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No, unless you want them to be. I just mean share a FNAF character idea like an oc or just a mechanic you want a character to have. But again, it can be who your profile is.

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Thank you.

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POLL TIME
We’ll have a poll to determine what character will be added to the next update along with bug fixes, community characters/enemies, and more.
This is basically like a minecraft mob vote where everyone you’ll see on this poll will be added eventually

  • Joe | a hunted mime | 3 hearts something is always there
  • Yellow Rabbit | is that a R- R- REFERENCE | 1 heart max aggression everyone is always active shops replaced with more penalties
  • X-periment | a…something for sure | 2 hearts no longer have to worry about losing power but if you ‘overload the power’ you die
0 voters
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here is the updated version, I fixed a few cosmetic things and added X-periment
there is also now, 5 new maps and 2 new penalties and shop items. There is also technically a boss, but It needs to be tested to see if he fully works, you can try to beat him, just make sure you report any and all problems that arise.

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Forgot to mention: I added another update that explains somethings clearer. You can also click the B button to learn about the nights on the map. (It’s only useful to new players since it doesn’t do anything else useful) Just to make sure everyone knows what to do most exactly.

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You guys can use this poll again to choose who is next to be added.

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V1.2 is in production so I wanted to ask everyone, have you played as every character? If so, who’s your favorite character to play as and who’s your favorite to fight against?


For me, it’s Oscar to play as and Mx.Perplex to fight against.

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And now it’s out of production because..

:boom: The Clowns & Info Update is here :boom:
Update Log:

  • New enemies: Bucket Bill and Pranksy
  • New Character: Joe the mime
    Playing as Joe means there’s a new enemy, KnickKnack, that will always be on the night shift.
  • X-periment now has less max overload, meaning you can overload faster
  • Power now drains when you are on the cameras and no longer passively
    X-periment instead passive gains overload when on cameras and still loses it passively
  • Using something on the terminal now tells you the state of it (e.g. It tells you whether a door is open or closed or if a certain action is active or deactive)

Bosses are not yet added but hopefully will be in the next update.
That’s all for now, I hope you enjoy this update. The next update will add The Yellow Rabbit and/or any community character ideas.

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Just a question, did y’all know you can press B on the penalty and shop options to learn about them? Just making sure that I explained it right.

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Where’s that switch? :sweat_smile:
I really want to try the new update but the controls are a little new to me!