I have made a Gist that links to a lot of useful extensions that I use frequently, so I didn’t have to scour the Forums trying to find the Github links that I use a lot. If I’ve missed any, (and I surely did) please tell me! Don’t forget to star the Gist so you won’t lose track of it! (Or you could just bookmark it) As more extensions keep popping up, I’ll add to this.
Yup, if you look in the list Joey wrote an extension for the A* pathfinding algorithm which will avoid walls, although it can get really laggy. (It’s a good extension, but it does take a while to compute)
I tried to use this but there isn’t a way for the enemy to follow a path to get to the player and i am having a hard time getting the enemy to move around and not run into walls the other thing that i need for my game is a sensor for the enemy so thatt when the player is in this sensor then the enemy will follow the player and the only time that the enemy stops following the player is after the player has been out of the sensor for 3 seconds this can makee my game better. Something else im having trouble with is the damage i can make it where the enemy takes one life and then when i tried the forever block with it, it just took all the lifes if you want to look at the code then i can send it so that we can edit the code and figure out where the errors are.
So how was it im still working on it im going to add animations to the characters and make the characters look a little better im also going to add more levels to.