Wall Jumping: Automatic or Manual?

So right now, I’m making the wall jumping mechanic for a game I’m working on. I was wondering whether or not you all preferred automatic wall jumping, or manual wall jumping.

In case you’re not aware of what I’m talking about, when I say automatic wall jumping, I’m refering to wall jumps that don’t require any form of manual input. Simply hold down the jump button while sliding on a wall and a wall jump will be performed. It makes wall jumping easier and lowers the skill ceiling of a platformer overall, but it can be annoying when you just want to jump next to a wall.

When I say manual wall jumping, I’m talking about what you would expect. You must press the jumping button every time you want to wall jump. It allows for more controlled and purposeful movements and honestly would probably be better, but it would kinda be a pain to implement because of how the code of my game is set up.

TLDR: Which do you like better, automatic or manual wall jumping?

Poll!

  • Automatic
  • Manual
0 voters
3 Likes

I feel like you can implement both whenever nessesary. If you want the wall to work as a momentum blocker, you should make walls that have manual or disabled wall jumps. If you have a lot of walljumps in a section though, use a wall with automatic walljumps instead.

1 Like