You can use the sprite utils extension (fjwunderl/arcade-sprite-util) or angle based code, which works well using the left and right arrows to rotate the aim, like I did in this:
although I made it a bit moe complicated.
You can use the sprite utils extension (fjwunderl/arcade-sprite-util) or angle based code, which works well using the left and right arrows to rotate the aim, like I did in this:
although I made it a bit moe complicated.