my game needs gravity for enemies i need breakable objects and disappearing monies Link https://arcade.makecode.com/S96055-54498-37804-15630
I wrote a sample for simple enemies with gravity a while back that you might find useful:
As for making the collectibles disappear, you want to clear the tile in your overlap event. For example:
And can you give a little more info on what you mean by breakable objects? are you looking for mario-style bricks that break when you jump into them?
yes i am looking for that sir
Here’s some sample code for you with some comments explaining things: