Why arent there walls on the projectiles

Tiles won’t follow the projectiles. Is there something that you’re trying to do what we can help you with?

Trying to stand onto the projectiles and jump to a finish line.

Here’s a game we did that is similar: Arcade Advanced Stream #17 - Go, Go, Gidget!

In general, there isn’t an easy out-of-the-box way to do moving platforms in the game engine yet, but the technique above might work in many cases.

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