I’m experimenting with changing levels based on time. This means making new level timer variables (as far as I can tell, using the “countdown” won’t work on multiple levels but I’m open to being taught differently!).
Anyway, I’m creating a level 1 with a function (createLevel1) which starts with a timer that counts down from 10 to 0. It should then launch the function (createLevel2), which sets up a new timer variable and counts down from 6.
Why do I need to press the A button to launch the 2nd function at the end of the first function? Shouldn’t it just launch automatically? What am I missing here?
TIA!