Xen series

the 1st game in the Xen series

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uh @UnderwaterAstronaut, @GameGod,@Kat, anyone?

Fun! It would be cool if the guards gave you a hint as to where they were appearing (sometimes they appear on the player).

You could create a hint sprite with a lifetime to show where they appear and then create the actual guard when the hint gets destroyed. Something like this:

In the destroyed event, I dragged out the sprite variable from the event for the last block

thank you i simplified what you showed and as you can see in the gif, it works!

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