I was bored, so I’m making some 3d tech demos
#1: https://arcade.makecode.com/S96688-42156-14265-62216
You can change the size of the block, make custom sprites and models. One problem is that it reduces the frame rate.
Here are 3 ways to avoid this:
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the size limit has to be 32 (just to be safe)
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the extra space limit is 48 (again just to be safe and not have the corners cut off)
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have the size small (16 for example) and scaling it (if you want to have some snes mode 7 transformations)
here is an example:https://arcade.makecode.com/S96688-42156-14265-62216
The size limit is not really limiting since you can double the size with this extension: robo-technical-group/pxt-arcade-image-transform
And that’s it! I’ll post more tech demos soon