This is a survival game inspired by Minecraft (but 2d)
It’s very far from being completed, I started this week
I probably won’t work on it much so anyone can copy it or edit it
It’s not very good and I’m a beginner, but I still wanted to show it
Controls
Arrow keys to move
A to chop trees, attack animals, and pick mushrooms
Note: I copied the animals from a video game I like to play
I’ll probably add more animals, though
4 Likes
Cool game! I like the design of the animals!
1 Like
New Version
Adds a bunch of rare animals and introduces rabbits
There is also now a starter menu and mining sounds
I changed the player to steve (Sorry I copied it from makecode minecraft )
Also the knockback is x3 stronger
Rare Animals
jade rabbit: 1.5% chance to spawn instead of regular rabbit
brown rabbit: 48.5% chance to spawn instead of regular rabbit
pygmy hog: 10% chance to spawn instead of regular pig
1 Like
Version 0.65!
INFINITE WORLD GENERATION!
Credits are added
Pick 30 mushooms to get an achievement
enhanced the menu
I’m short on ideas: do you have any ideas?
3 Likes
YamJam
March 15, 2026, 1:26am
5
This is a sick game! Maybe you could add crafting or mining the ground? Also how do you open the inventory?
1 Like
1.0 is here
This is officially a real game
I am updating this game very quick!
I added 5 settings
To control the speed of animal spawning
To disable animal spawning completely
To control the max amount of animals in one chunk (32 x 32)
To control the damage the player does using a regular punch
To control knockback
I added 7 achievements
Pro Forager
Jade Rabbit Hunt
Too Many Animals
Hunter
We Killed Something
Mycologist
FUNGUSSSS!
I also made it way less laggy
1 Like
There is no inventory yet…
I’ll add those later
Thanks for replying!!!
this is pretty cool you could add biomes to is my idea
1 Like
Hmm… ill work on that.
That’s actually a really good idea!
Thanks for replying!
YamJam
March 16, 2026, 2:10am
10
I thought you meant inventory when you said menu
also how do you open the menu?
1 Like
Toolbar! Click menu to access
Right now its pretty useless but I will add an inventory to go with it
Adds mushrooms into the toolbar if you pick them
You start with a basic workbench (currently does nothing)
Added 3 settings
Achievement speed
Player Speed
Cooldown time needed when traveling between chunks (32 x 32)
I added 8 achievements
Visitor
Wanderer
Explorer
Is it safe to eat?
Forager
Pathfinder
Wow, what a trip!
Mushroom Madness
World Traveler
Coming Soon in the Far/Near Future (Possibly)
Horses
Name tags
Full inventory (not just toolbar)
Bosses
Biomes
Mineshafts
1 Like
Ohhhhh
I meant the main menu
Sorry for the confusion.
This game is FAR from being even playable and fun
(I just added toolbar though)
1 Like
so I like the INFINITE WORLD GENERATION! but when I move between them it changes like tree here now no tree
2 Likes
Thanks!
But yeah… I can’t really fix that because I’m a beginner. I can’t fix it because that means I have to store every chunk’s tilemap state, and that means infinity.
If I knew how to do a seeded system, then that would be fixed by now.
Or maybe I could store just the tilemap from before and delete the previous ones.
Thanks for replying!
YamJam
March 17, 2026, 4:57pm
15
No problem!
Although I can’t wait to check see the new version with a toolbar!
1 Like
1.6 technically has a toolbar (click menu)
but, it is very, very, glitchy
I’m making a better toolbar right now
1 Like
Also: poll for the next animal
Horses (Rideable)
Bears (Attacks when provoked)
Foxes (I don’t know yet)
Cat or Dog/Wolf (Follows players around)
Turtle? (Drops shell, used to craft tools/shields)
Other (Comment)
3 Likes
Also, there is a very rare green rabbit
YamJam
March 18, 2026, 4:16am
20
You should add hostile mobs!
2 Likes