richard
February 21, 2019, 7:31pm
1
I’ve been playing around with lighting effects in Arcade and created a little demo program featuring our fearless duck protagonist in a deep-dark cave. Got the inspiration from https://hackernoon.com/pico-8-lighting-part-1-thin-dark-line-8ea15d21fed7
6 Likes
richard
February 21, 2019, 7:31pm
2
3 Likes
Love the aesthetics of your game. Really cool use of the palette.
2 Likes
richard
February 18, 2020, 6:48pm
5
@aberrantcurse what’s your question? I’m happy to write up an explanation!
i’d like to know how you did the lighting effects. when i copy and paste into my game it doesn’t work
kjw
February 24, 2020, 10:40pm
7
Are you coding in Blocks or JavaScript?
richard
February 24, 2020, 10:44pm
8
If you’re looking to see how it’s implemented, you should check out this blog post which does a better job of explaining the approach than I can.
If you just want to use the effect, I’ve made an extension for you. You can grab it from here:
And here is a test game that uses it:
Press A to turn off the lights and B to turn the lights back on.
4 Likes
Hi Richard, when implementing this extension into my game, I noticed that not more than one lantern effect can be used at the same time. Is there a way to fix this, or was this something done on purpose?
1 Like
that’s intended! there are some community extensions that let you use more than one at once, i recommend searching those out!
1 Like