Any tips for making boss fights?

I am planning to make a Boss fight for my platformer game. Is there anything I should know beforehand?

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Handling sprites maybe?
Maybe also know how to write character.

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use the status bar extension and add some fun dialogue

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try to scale the difficulty, don’t throw the player in from the deep end and introduce mechanics at a pace that the player can manage.
Try to give windows where the player can deal damage else the fight might feel dragging and unsatisfying if you can only deal small chip damage.

Just remember that you should prioritise fun > difficulty

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MAKE EM SUPER BIG AND HARD TO BEAT those are the best bosses

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Don’t use all physical attacks (Like a punch or sword slash). Mix in some particle attacks as well (Like a trail of fireballs that wave up and down while moving across the screen). Don’t put too many particles either. An example of particle attacks is my game Big Battle, but tbh that one does have too many particle attacks.