Music (anything is welcome!((along as its in makecode))
Backgrounds (they are multilayered in my game so not just an img)
Arenas (stages where you throw hands)
story ideas (go nuts I don’t care)
Now if you want to Have a Cameo I need _ things
A sprite
Where will you be (in a background or somethin)
and why (why do you want a cameo) (because I can is an acceptable response)
And finally
they must be a human or robot (or cyborg android or something in between)
Here is the game
thank you so much!!! hey @ADM_F i’m not coding in this days for classes but please add chin chang.here’s a drawing (not good at normal digital drawing):
backstory, oh sht i totally forgot about that, play style zoner, he got a trap, and a projectile (both can be seen in the original game), you could add the “dropkick”, please addd a punch and also the skins would be a color (ex blue) for the white areas and it’s complementary (if blue is selected then orange) for the black areas, give me a moment while i do a lore.
alright, i finished every single work of the 300 works i had (no joke, they sent 300 works in january and i had the whole year to finish them, thx god i finished them), so now i’m starting to work in chin chang’s origins game (deleted original so gotta do it from the start)
i was talking about pixel smash (confused original game with pixel smash, original was deleted and i started it from the beggining with a little bit different art and mechanics but still is platformer), also here are the attacks (i was gonna send u my submission to pixel smash, but i tought it was better sending a submission): https://arcade.makecode.com/S42596-51809-01568-18023
btw he’s supposed to be a zoner and grappler, both up B and Side B are G&T (grab and throw) attacks, up A moves a little bit chin chang.
btw if you’re adding ultimate attacks, his ultimate attack is just B but bigger (like marios ultimate in super smash bros ultimate), also down B explodes after a few seconds or when it touchs an enemy or chin chang, the only exception is in 2v2 it doesn’t hit the friendly player.
backstory, oh *** i totally forgot about that, play style zoner, he got a trap, and a projectile (both can be seen in the original game), you could add the “dropkick”, please addd a punch and also the skins would be a color (ex blue) for the white areas and it’s complementary (if blue is selected then orange) for the black areas, give me a moment while i do a lore.