Arcade "1.5"

Now, i think we’re limiting ourselves a bit here. The hardware is wayy to slow and 120 x 160 pixels with a 16 color pallete i find a bit bad.

Can makecode arcade maybe have a second option for a larger screen and bigger color pallete? 32 or 64 colors would be more than enough. Perhaps an advanced option allowing to edit core scripts or write in c++?

It doesnt have to be compatible with hardware, just the online version wil do. Even the gameboy advance was way better than the current hardware:
"
240 × 160 3:2 aspect ratio

15-bit RGB (5 bits depth per channel), capable of displaying 512 simultaneous colors in “character mode” and 32,768 (215) simultaneous colors in “bitmap mode”
"

If it’s not possible to change the color depth of the color pallete, i understand. But surely there must be a hidden variable somewhere saying how big the screen is.

1 Like