Hey everyone, as we go into December, MakeCode Arcade is approaching general availability, and we’d really appreciate your help in this process!
As you’re making games, we’d love for you to try out arcade.makecode.com/beta. The /beta site has all of our newest features and updates - for example, the tilemap editor will be added soon for testing once we iron out the known bugs. If you run into any bugs, or find areas of the editor that are hard to use, please file a bug report on Github.
We’re super excited to release Arcade, and we want to make this the best possible experience for everyone!
Here are a few of some of the biggest new features already included in beta:
New Image Editor
The image editor used for drawing sprites has been updated with many new features
- change dimensions to exactly what you want
- pan and zoom
- Animation support with the
animationextension (including onion skinning)
There are also tons of new sample images in the gallery; these are now split up into different groups depending on the type of image you are creating (the gallery for sprites has characters and objects, the gallery for backgrounds has only full screen images, and so on.)
“Create a Sprite” helper
Create a sprite... button will guide you through the options for creating your first sprite, and add that sprite to your workspace when you are done.
Expanded GitHub Integration and OAuth
Using GitHub to store your projects has been made much easier; you can now login using OAuth, and often handle diffs within the editor (including initial support for blocks!)