using arcade until is the solution I think
thats a universal makecoe bug, still here too
Hi,
can I choose which screens load into memory? I’m trying to make a Zelda-like game which will need optimization for hardware.
Is there a way to do this using this extension in platformer games with scrolling sections, like Hollow Knight?
yes just make the tilemap larger Iin parts and then use the camera follow sprite block it should work
oh, ok. I hadn’t tried the extension so based on the demo images I assumed they had to only fit the screen.
wow I just now discovered this extension this is really going to help with my pokemon game!
Practically every top-down game could utilise this.
@richard I think I found a bug in your extension.
When I use the 8 overworld map, apparently the 8 map block part is following my finger and not letting me interact with blocks. Can you please fix this?
That’s not an issue with the extension, it happens with any tilemap block.
