Boss Rush Game Collab!

I’m trying to make a boss rush game! I’ve already coded the basic platforming mechanics, damage mechanics and all the fun stuff the player can do, all I need are bosses! I can code them all in, all I need are:

  • boss art
  • boss arena (The tile art will stay the same for lore purposes, and so will the background, but maybe the tilemap set up and props. Just note the player is barely 2 tiles tall, so space it accordingly.)
  • boss attack ideas
  • boss background colour theme (you can see the colour themes by pressing menu to toggle between them)
  • and music if you want to, though it’s fine if you don’t

Press UP to jump, press again to double jump
Hold DOWN to heal. You can only heal thrice with the full Mana bar.
Press “A” to use basic slash. You can gain mana by slashing at the dummy.
Press “B” to use special attack. You use a third of your mana bar when used.
Double tap LEFT or RIGHT to dash
LEFT and RIGHT to move

Here it is!:

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Slight glitch when you hit the dummy with your special

I wanna help! Ideas for attacks

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I saw this, though I couldn’t figure out how to fix it. I know that you have to first attack with a slash before using the blast, and during the first fight, I’m just planning on the player having no mana, so yeah…

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Ok! Can you give me the tilemap set-up, one of the colour themes, and maybe a concept art (it doesn’t have to be pixel art)

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Smart idea you should have him like have i-frames dash (Invincible frames)

Cool! I’ll get to it when I can.

Sure, I could work on that!

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