Can we have the ability to sort our tiles in tile map?

I was making a game, and I kept trying to make my tiles in the tile map editor look neat. You know, so all single direction walls were in a square on the selector. I came back today, and all of them have been shuffled! This is really frustrating, and I wish I could just put all of x type of tiles at the start manually instead of having to edit all the tiles and paste a different one over it. I spent hours on this yesterday because I want my game in the tiny jam, and tile map design is a real problem.

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btw you can press r to replace the selected foreground and background tiles (works in the editor with colours too)

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Miscommunication on my behalf, I am in need of a way to sort these-

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to make this be a custom tileset (like forest aquatic dungeon and misc)
1 go to this website https://shakao.github.io/arcade-sprite-pack/
2 copy all of your tile assets into the tile section leave the first tile empty
3 download it with the export tileset give it a cool name
4 import to makecode
5 publish it
6 copy the publish link
7 go to your game and click extensions
8 paste the link
9 add it
10 check the pre-existing tilesets drop-down in the tilemap editor it should be there with the name you gave it
11 the end
hope this helped

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My workaround is having a blank area in the tilemap so I can just eyedropper it without scrolling through the file pages

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Both of these are helpful, the annoying thing is that I spent a few hours trying to get my tiles in the perfect order, then they resorted for some reason.