I’m trying to do something that maybe can’t be done but have been able to get rid of many errors , just 85 left. It seems to be value_ set velocity. I’d like to install this simple snowy slopes game from Arcade MakeCode into the classic BrainPad with the .96" OLED and then maybe hook up a 1.77" TFT screen to that BrainPad. I have done that with a second .96 . And I know the Snowy slopes game works on the new BrainPad Arcade. I’m just wondering how to get rid of the remaining errors so can attempt to upload the game to Classic BP. The game will not upload directly from Arcade MakeCode shared link. https://makecode.com/_bpPWKt2F990k
value2.setVelocity(0, Speed) is just a block to set x velocity to 0 and y velocity to
Speed at the same time; you can replace it with two separate blocks like
value2.vx = 0; value2.vy = Speed;
and that part should work.
Thanks, working with students at library meet-up. We are trying add a custom sprite in multiplayer. We cannot see blocks. Can we add custom figure in JS and if so, how? We have only one multiplayer game as far as we know and would like to make our own. Space Destroyer is the game. Using one Meowbit and one GHI BrainPad Arcade with jacdac cable.
Hm, looks like that one’s using the built in sprites to make the code a bit more readable. Here’s a version with img`` tags: https://makecode.com/_995dds7J3FHH
If you go to the
game file in the explorer, you should be able to open and edit the images in that version:
Brainpad is running an older version of the game engine so there might be bugs that we’ve fixed in arcade there.
To be clear, we are talking about the classic BrainPad, not the new versions.
How can the BrainPad run an older version of the game engine? I thought almost everything was added to the application code and compiled into the
.uf2? Is this a reference the the bootloader or something else?
We are talking about the brainpad classic https://www.brainpad.com/classic/how-it-works/
That is what I was trying to clarify in my previous post. BrainPad Classic vs BrainPad Arcade
Thanks, I’d only see a picture of the BrainPad hardware and hadn’t realised there were two distinct varities which used different editors. I have a PyGamer and a Meowbit in my current collection…
Where is the best place to look at all the features on the BrainPad Arcade? For example, I’d like to know if it has a light sensor.
I’m finding the pictures on https://ghielectronics.com/products/BrainPad a bit confusing. If I left it scroll away then I see two pictures of a yellow board, then two white ones that look rather different. I know it’s unlikely but I did wonder if the white side was the reverse side of the yellow board at first. If I click on the image then if I’m paying attention I see “BrainPad Arcade Angle” at bottom vs “BrainPad Angle”. IMHO, this would be clearer if you split this into two product pages and clearly marked them as BrainPad Classic and BrainPad Arcade.
That is an overview page on our main company website; however, at the bottom of every section of that page is a link that takes you to the BrainPad website. Just click it https://www.brainpad.com/ and then you will see Classic and Arcade.
By the way, if you look at your BrainPad, the website listed on there is www.brainpad.com so I am not sure how you ended up on the main website.
I don’t have a board. It’s the first hit on this search: https://www.google.com/search?q=brainpad+arcade+light+sensor
Have you got a full list of features? I’m making some notes on the devices for MakeCode Arcade and how they compare and would like to get the detail correct on the BrainPad Arcade.