omg thank u for the bug report, i just completely missed updating the variable! I only updated the status bars during fights and completely ignored the permanent max health variable
fixed le code
omg thank u for the bug report, i just completely missed updating the variable! I only updated the status bars during fights and completely ignored the permanent max health variable
fixed le code
It always is.
I love that we’re finally getting an update. I simply cannot wait. As a developer who generally tries to keep his code readable, I do die every time I see that array image. But if it works better for you or for the game, who am I to argue.
oh yeah I forgot I knew it for months Lowkey forgot to tell
the block should be removed at the star of ur turn like in sts since its really op to have crazy high block
i mean, if you have any other ideas for storing the card data, I would love to know, to me this is very nice as it cleanly seperates the card data from the system that processes it