It’s open during a battle and I can’t close it.
how did you end up with it open (did you press menu or did it randomly pop up).
When I selected the next event it just didn’t close.
yo luke mind if I interview you with some questions
@Luke, You are the best artist and this proves it! Great game and art!
uh luke is this a yes or no
You might want to just add a @ in front of it to notify @Luke. Otherwise, @Luke will not notice that you said that. Also, @Luke might not be able to answer to you.
All replies to this topic ping me
anyways yeah sure @TheEarth idm
That’s why I’d didn’t ping lol
@Luke help me I’m suddenly getting Card Delver dreams!!! HELP!!!
I am bored so
INTERVIEW TIME
Luke you have been working on this game since June 2023, correct how have you kept motivation going is it by using goal or other means, if so what was the strategy?
This game has phenomenal art how long did it take and did you use another platform to transfer the game to like Aesprite?
Why choose Slay The Spire as your inspo and why a deck builder roguelike, is it because of the lack of the aforementioned genre on makecode or is there another reason?
About this game why did it take so long was it editor lag, lack of motivation, or figuring out how to use new extensions which would be critical for the game?
and that’s it for the monthly
INTERVIEW TIME
come back in 1.8 million years for a new episode/j
This game looks pretty cool, but I don’t quite get how it works. Could you make, like, a rulebook or something that explains it?
Luke I have a question how did you register the block objects for the cards in inventory like did you make a block objects array or what ?