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The walk cycles I made for Battle Zenith are horrible.
This is much better… Maybe not the down one.

7 Likes

I just saw something interesting in the story-telling extension and surprised me it and it was surprising choice5 was not push was it they suppose be 4 arguments or suppose to be 5 argruments it was just a bit interesting that choice5 is a argrument but barely does anything. And they forgot to make if the choice is choice 5 then push it I do not know if my web editor has glitches but does anyone have any tips what could possibly gone wrong, you are fine to not necessary need to reply it I just think this is just a extension glitch or error someone forgot to edited, sorry about it though. But here is the code

function showPlayerChoices(choice1: string, choice2: string, choice3?: string, choice4?: string, choice5?: string) {
        const choices = [choice1];
        if (choice2) choices.push(choice2);
        if (choice3) choices.push(choice3);
        if (choice4) choices.push(choice4);

        _currentCutscene().showMenu(choices);
    }

I just think it is interesting they did not add an element to choice5 to the end of the array. By the way I do think this is what they were trying to do in the beginning here is the code if you like to be interested to look at it,

function showPlayerChoices(choice1: string, choice2: string, choice3?: string, choice4?: string, choice5?: string) {
        const choices = [choice1];
        if (choice2) choices.push(choice2);
        if (choice3) choices.push(choice3);
        if (choice4) choices.push(choice4);
        if (choice5) choices.push(choice5)

        _currentCutscene().showMenu(choices);
    }

Sorry about the choices bug I saw in the extension though.

1 Like

File an issue in the GitHub repo.

3 Likes

I can give a summary but it will be quite biased to what i’ve been tuned into! :laughing:

Hopefully this isn’t too much, we missed you on the forums!! :laughing:

18 Likes

IMO The first step is to make the walk faster, the animation is playing slower than the player is walking so it looks like they’re sliding along the ground- the animation itself looks fine to me!

2 Likes

i can give you animations for my other character to base it of (she has up and down anims!) you could base the walking off of that

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Hmm… you should click that link at the bottom of my profile… :upside_down_face:

2 Likes

Me too and I play balatro on my apple tv

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The animation is at the same speed as the other one, same amount of frames. I just think it doesn’t look right and I don’t know why. It kinda looks like the character isn’t moving enough, whereas the side to side animations seem really expressive. I just realised that isn’t a very good example of the animation. Here you can see what I mean
Screen Recording 2025-10-13 at 13.05.18
Excuse the terribly looped gif, it makes the walk cycle half loop

3 Likes

I play balatro when I’m not playing hollow knight

2 Likes

Wow! Very impressive!

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I know I did not make the extension yet and I will make it later but if someone also wants you can ask me what extension you were wanting for a while and reply to me if you would like so I could possibly make the extension you possibly want too. I will also be finishing the collisions extensions in about 2-4 weeks because I still need time to make it, but otherwise I will promise I will make the extensions you want as well.

Fun Fact: I’m currently submitted a username change, tell me if you like it or not. I can change it back whenever you need me to. This username should help to remember me easier.

2 Likes

Yay! I’m currently trying to improve it.

1 Like

No one wants to get a job. They can be stressful. Sometimes when my [legal guardian] needs help at “potatoe land” because people get sick a lot and can’t work, me and @British_Dog have to come and work at his little food stand and its terrible.

4 Likes

Please just speak normal :sweat_smile:

3 Likes

Drawn Users!

So i forgot to do this friday. Oops. Then the weekend came, when i dont post. Now i gotta make a really big post.

Day 4

Drawn User of day 4: Atlas!

Day 5

On mondays, i will post 3 drawings to make up for the weekend. This weekend, i drew all of the cheese users. Why not.

Drawn User of day 5: allegory_cheeseFANCI!

Day 6

Drawn User of Day 6: CHEZMAN!

Day 7

Drawn User of Day 7: The Everpresent One.

Wow that was a lot. Sorry whoever has to approve all of this

13 Likes

Is it just me or does this blob have rizz?

7 Likes

Meeeeee (sentence)

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ok! I will try to keep update with all of these and try participating in more of these group events and interacting with the community more. but I kind of do wish after coder king 5 there could be 6th one or a reboot even but all of this does sound really cool!

3 Likes