“He who walks as two” is from an unfinished game I made a long time ago.
Melee:
Swing, swings his staff, high damage, but kinda slow
Ranged:
Spirit summon, summons two orbs, one red and one blue, to fly at the direction he’s facing.
Special (if there is one):
Split, turns into two, one the same color, the other red, both mirroring each others movements and attacks. You just control both at the same time, but finding a way to separately control both would be nice!
Just clarifying for the ranged, does he shoot two different orbs at the same direction as immediate projectiles, or does he just spawn them, and then they go? Can you be more discrete.
Ignore the first part, my intrusive thoughts were too strong. What I had in my head was that missiles (cheese triangles) fly from the top of the screen and fly in the direction of the corgi