With @PixelDoodle 's permission, I would be honered to make a sequel to pixel smash.
More characters, more stages, more eveything. I will need to figure this out first though.
Go for it! Looking forward to seeing what you’ll make!
I request thee to add an MBG stage
Call it Pixel Smash: Melee
Best of luck my friend. I think I might start a revival of an ancient project that’s similar (just thought about it today lol)
One thing that will be new to this unamed sequel is… Button combos. Like actual smash bros. Each character will have:
Neutral B
Side B
Up B
Down B
Neutral Air
Forward Air
Back air
Up Air
Down Air
Foward smash
Down Smash
Up Smash
Nah, call it Pixel Double Smash
If you would like to suggest a character, please post some art below, and a detailed summary about their moves. This is for the base game. If i go well, i might make some DLC
Made with in Microsoft MakeCode Arcade.
This was my first test with Sarge’s Moveset.
Some moves are missing at the moment.
This is the basis that each character will have.
The stage is just a placeholder so we will call it “Betafield”
(Pun intended)
Tell me what you think so far!
This took me around an hour to make.
The controls:
A: Regular and Air
B: Special
There is also no AI yet and no other characters I have started. I will need to replay the original pixel smash and try to replicate the movesets with a few new moves.
Pixel Smash : Ultimate
I love the idea! What things are you going to change?
Happy B-Day
No because Pixel smash: melee is a much better name
Doodle Noodle Revamp if you wanna use it!
Character
Speed: fast
Size: 16x16
Damage: mid
Attacks:
A: Bite (The only attack that poisons, low dmg)
B: Coil (Wraps into a ball and does damage, lifesteal)
B + Down: slowly sketches a knight, does more damage and lunges farther the more charge (Zelda Down B)
B+ Up: Sketches a helicopter and starts flying, bombs
F smash: tail whip
Up smash: stands on his face and spins his tail
Down smash, tail sweep
Aerials: Up/F air: bite, Back/ Down air: Tail, Nue. air: spin
WE NEED RYAN lN HERE
I can do the camera work
Character Summary
Speed: average
Size: 16x16
Damage: mid
A: spin (it will cause a gust of wind or a typhoon to unleash at the player
B: Rocks (A rock is thrown at the player)
B + Down: causes a lava to release in a small area
B + Up: Causes a rain cloud that does damage
F smash: globe smash
Up smash: jumps on the player
Down smash: smashes on player
Include characters from tutorials and or famous games from Arcade Makecode
Or if that’s already the point my bad i’m not very familiar with “Pixel Smash”
can I join directing that art work of the game? like when a link for the game is made I can edit and do the art