Creating a multiplayer pirate game devlog

I’m currently making a multiplayer game for my friends so they can finally stop bullying me. (blurred because I don’t know how to make the text crossed out)

theres the game, I still don’t have a name for it, so I used partying in Raleigh for reasons you shouldn’t worry about. It only has world generation right now and some chests. I also need suggestions!

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Never mind the last part, I DONT need suggestions.

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hmm maybe you could use a perlin noise generater. probably would look better, also maybe make the seed random?

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oh I’ll make it so you can choose your seed, right now I just use the default seed of 1427 because why not. And what is the perlin noise generator?

Though bare bones at the moment, I love to see more pirate themed games. Probably the best human theme in my opinion. (you know, in comparison with knights, ninjas, mages etc.)

Can somebody tell me why whenever I press B (on player 1) the cannon ball that’s supposed to shoot, just doesn’t appear? No matter what I try it just doesn’t do anything.

I made somthing (none of the extensions added are mine btw)

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It looks great, but I’m fine. I don’t want to just give up the 1-2 hours of work I put into making the generation look good for something I didn’t make.

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Can anybody help?

I’ll be pausing devolpment for a little bit since I’m taking a break from the forums. Also mostly because I can’t figure out this strange bug.

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the cannon ball is firing, if it’s the other players not firing it’s because you have no code to do that

I didn’t see it fire but I’ll test it now

I think I found the issue, I decided to change my way of shooting it and I think the cannonball is getting destroyed the instant you click B.

First (sorta) playable version of the game!

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