What’s the difference between pxt
and mkc
? They both seem to be able to build MakeCode projects, is there any other difference? I’ve been using pxt
to build MakeCode Arcade binary.js files, should I use mkc
instead?
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Wondering the same! bump…
good description yes – generally speaking, if you’re aiming to make a makecode editor (e.g. a different version of the site, like arcade vs microbit vs minecraft) you’d use pxt, otherwise you’d use mkc. If for some reason something is supported by pxt but not mkc and you want to use it (& it’s not a feature related to building a new editor), let us know so we can see if supporting that makes sense!
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