I’m currently making a new extension that allows you to capture what’s on the makecode screen at any given time.
here’s the repository:
it’s still just a demo, so please tell me about any glitches.
I’m currently making a new extension that allows you to capture what’s on the makecode screen at any given time.
here’s the repository:
it’s still just a demo, so please tell me about any glitches.
Can’t you just clone the screen image like in Crossy Roads 3?
I like it, and to be honest, sometimes when I make extensions, they are like that as well, so do not worry if you have any glitches, because I also get them a bit often, to be very honest. And why I say this, because I was trying to make a real engine for making a split screen, but using 8 players and more info states by understanding the core engine behind the scenes and the internal hood, what makes that function like, for example, info.SetScore work, you might think of scree. Print or screen.printText and render it, and or set a background image, or even make an image. Create of it that simple of first but sometimes no, because you want it to anne a accurate HUD with other mechanics and handlers and scores for tracking better than just make your variable = to that score right, that is what I mean, more of finding this file on pxt-common-packages/libs/game/physics.ts at master · microsoft/pxt-common-packages