🏎️ Floorit - by Octodemon

Don’t worry I already addressed this earlier! I’m fixing it the the next update.

2 Likes

HOW can you jump a track?

1 Like

This topic is temporarily closed for at least 4 hours due to a large number of community flags.

By going off of it, or skipping certain areas.

1 Like

huuuuuuh???

I heard people where doing that but now that I see it with my own eyes…

3 Likes

yeah it did

1 Like

BANNED cars??? how do you get them???

1 Like

Just some new update stuff :upside_down_face:
Once I release it, you’ll see!

More sneak peaks for some new stuff in the next and final update :upside_down_face::eyes:

4 Likes

Yeah it was just some weird bot that got reported a lot. It copied one of my posts earlier but the message is deleted now, for context.

2 Likes

Hey guys it’s me, Octodemon and I’m here with the final (most likely) update to Floorit!
This update adds 4 new cars, a new game mode, fixed physics and more!


New Cars

I know I already said I wouldn’t add new cars…but I kinda felt like doing it anyways…


Banned cars are the new class of cars I’ve added to Floorit and these cars are for the most skilled of players and the most dedicated. Instead of being tied to one class, these cars are able to be raced in existing classes of cars, but they are significantly higher performing.
Now these cars won’t be available right away and the way to unlock them will be secret!
So get to playing!

The new cars are as follows:

RedSun

This car is meant to be a counterpart of the original fastest car in the game, BlueSky 27!

Stygian

This car is meant to be a counterpart to the Banned LM! (which was too nice in my opinion to not be one of the fastest cars in the game, so I gave it an upgrade)

Kintaro V6C

This car is an upgraded version of the first car you get in the game, and is probably my most favorite out of all the cars I’ve made for this game. My favorite part of this car is the bigg engine sticking out. This car for sure has to most character to it!

Triwheeler

This car is just for the jokes but is still pretty decent to use!

That’s it for cars! If you ever manage to unlock one of these, please post in this topic, I wanna see :upside_down_face:


New Mode

I present to you…
image
This was something I wanted to add in the original version but was short on time. This mode is where you do one lap, but as you can guess, you need to be fast!
You get 50 money per time trial and 100 if you set a new record (good way to farm money if you’re lazy like me lol)
And if you’re curious, here are my times so try and beat them if you can!
Post your times in this topic, let’s see who’s the fastest!


Fixes and Nerfs

I really do appreciate everyone’s feedback and what I was getting feedback the most on was collisions with the walls. And not to worry! I fixed that as well as made some other things easier, so here’s a list of everything that was changed:

  • Collision Physics: Instead of accumulating damage while you hit a wall, you instead bounce off the wall and go on the tile next to it. This not only fixes the issue of being stuck on the wall, but prevents you from automatically dying in an instant. On the event that you crash, you just need to reverse a bit (it doesn’t matter how much or how little) to reengage the engine and then go forward again to continue racing. One thing I will warn about however is that I turned up the damage you take, now that its not at a constant rate.
  • More Money!: Sometimes when you’re making a game, you play it so much to the point where its super easy, so you feel as if you need to buff it even more, when in reality you’re making it unplayable for the average person. In this case it was with the amount of money you gain. I can’t lie I was pretty cruel with how much money I gave the player per race so I made these changes:

You now earn 20 money per lap in a race that you do. So in addition to the money you get from completing a race (1st - 100, 2nd - 75, 3rd - 50, 4th - 25). So in theory you can do 50 laps with the Custom game mode and get first place to get 1100

I’ve also nerfed the amount of laps you do in Freeplay of the range of 5-25 to 5-8 so now you can do more frequent races and get more money without the hassle of having to do 25 laps just to get 100 like in the older version. And if you wanted to still do long races like that you can do that in the custom race mode.

That’s it for the main fixes and nerfs! if you guys have any other issues with the game please let me know!


Final Notes

And that’s it for the last(?) update to Floorit! I never really expected this game to take off like it did, even beating Solaris which has been out for almost two years, and 1 like away from beating Magnate which is my most popular game by far! So thanks guys for supporting this game, I really do appreciate you all. As for the future of this game, I’ll be releasing a few posts on how I made the game, to possibly help people learn and grow as coders. When I was still a fairly new coder, seeing games from the Ocean Jam (yes the ocean jam, that’s how far back we’re going) inspired me to make better games. I questioned how people made certain things, and knew if I tried hard enough, I could possibly make games like that one day too. And here we are! My main goal at the end of the day is to inspire more people just like I have been a while ago to grow as coders and make better games, and I hope I can do that with Floorit. But anyways, thanks guys and have fun with the new and final(?) update for Floorit! I’m looking to post how I made the AI for Floorit first, then the art, and then we’ll see where we go from there next soon! Be on the look out for those posts,

That’s it from me!
-Octodemon :octopus:

Mod note: Can you replace the original link with this one and add the previous amount of link clicks to the new one? I really appreciate it, thanks!

8 Likes

Roger that. I can’t change the link counter, but the old link (now in the “Previous Versions” section) retained its click count.

5 Likes

Oh, alright! I thought I’ve seen that done somewhere before, just curious if that could’ve worked, no worries!

2 Likes

Hey @Octodemon. I found a bug where whenever you hit a wall, you stop moving entirely and then shoot backwards. Here is where I found it. It’s on Freeplay and happened here:


The car freezes and locks in place. It also locks the AI Cars as well.

3 Likes

yeah that’s just a bug with makecode nothing i can do about that. it’s just the same freezing bug solaris had

3 Likes

yo @Octodemon can i put your game on my arcade machine?

3 Likes

Sure, if it doesn’t crash it :upside_down_face:

2 Likes

Thank you so much for increasing money gain! It was one of the only thing keeping me from playing this game in my free time, which I will now do. Same with the amount of laps in free play, honestly. I saw 26 laps and gave up.

Can’t wait to see what game you make next, no doubt it will be AMAZING.

Ironic.

5 Likes

This is gonna for sure cook in the game jam! also i just witnessed three posts being posted.

5 Likes