At the time of writing this (July 4th, 6:30 am GMT), I am travelling to my vacation spot and therefore I will be inactive until I return home a week later. I might still check out the forum sometimes, and eventually reply to any new messages in this thread, but as I am away from my computer, I am not going to be able to code. I will return to updating Sp-arc2 constantly as soon as I’m back (12th July). While I am gone, feel free to suggest features, art designs or check the game for bugs, however I would like continue programming the game alone (I have my reasons, but it’s mostly for convenience). Have a nice day everyone!
ok i have an idea for enemy sprite, make it so that they r differnet arrows sprites, like arrowplayer and arrowenemy, then when a arrow tile hits the arrow enemy it will animate the sprite to the correspinding arrow, then wait 500 ms and go back to idle
Well, they already are different sprites (if you look in the code you can see arrowLeft and arrowLeft_p2, arrowDown and arrowDown_p2, ect.) but it is a good idea to animate them aswell.
I know that I’m COMPLETELY late but can I help with something, anything, I’ll try to help with what I can do, I don’t wanna appear in the game but I’d like to help