Gena! (RPG/Platformer Devlog)

HOLY CRAP THIS IS AMAZING *pixeldoodle othe post ref

tis so peak :folded_hands:
Pixel try not to make peak challenge: (impossible)

5 Likes

Hey @PixelDoodle could you take screenshots of the saving systym you put in this game? It could really help with my game thank you in advance!

just look in the code, in the one with the settings extension

I dont need it anymore but thanks anyway!

10 Likes

Thats a BIGGG blok

3 Likes

not dead, just using GMS2 for the time being

also

9 Likes

well…

NEW UPDATE!! V.1.7.0!!


Link:


Contains: oh god where do i begin

inhale

:artist_palette: :musical_note: ART/MUSIC

  • Area Intros!
  • WAKE UP cutscene image changes
  • very small menu art changes!
  • Enemy BG art changes
  • Small enemy animation changes!

:video_game: GAMEPLAY

  • New options tab: Text Speed! (Slow, Normal, Fast, and Instant for all you speedrunners out there lol)
  • COMPLETE Damage Formula rework! (enemy stats have been reworked to compromise)
  • New MINI-BOSS: BIG BLOK!
  • New Healing Item: Giant Blok head! (mwehehe >:])
  • New Scarf: Thorn Scarf! (+5 Def, -3 HP every turn)
  • New Enemy moves!
  • A few new tilemaps!

:gear: BUG FIXES/TWEAKS

  • Slight tilemap tweaks
  • Enemy stat changes!
  • Power attack BALANCING: (1.4x damage, 0.5x crit rate → 1.5x damage, UNABLE to Crit) + (Attack speed: 160 → Attack speed: 170) + (Miss chance: 20 → Miss chance: 25)
  • Critical Slash BUFF (again lol): (1.7x damage → 1.8x damage)
  • Greatsword BALANCING: (+4 ATK, -2 DEF → +6 ATK, -4 DEF)
  • Enemy Spawn location changes (mainly schmovers and bloks)
  • Enemy Dodge pattern tweaks!
  • Enemy DODGE ACTIONS can now move at DIFFERENT SPEEDS!
  • Enemy move effect tweaks
  • Enemy EXP GAIN changes
  • Level up EXP CAP formula change!
  • The following items have been tweaked:
    • Blok Head: (+4 HP → +7 HP)
    • Schmover Arm: (+7 HP → +10 HP)
    • Boing Block: (+10 HP → +13 HP)
  • The Archer stat tweaks
  • other miscellaneous bug fixes

exhale


Developer Note: Got a decent amount of stuff done! Theres not really any new content, except for the big blok fight sooooo id say this is closer to a patch than an update. Though I DOOOOO plan to add more things later down the line…this is it for now. as i said in a different topic of mine, im slowly drifting away from makecode and im starting to do other things. Not gone, just not completely here.

Thanks for playing!!

10 Likes

:slightly_smiling_face:

4 Likes

also forgot to mention the most important tweak

boing is now called boingus :]

8 Likes

You made a 1.7 patch update before me…
This is a declaration of war!

Wait… This is Sir PixelDoodle The Javaknight we’re talking about, he can’t be beaten by someone like CopySprite The Thief. This is not a declaration of war.

I’ll still make a game better than Pixel Smash one day…

3 Likes

Could you maybe include some checkpoints? I was one hit off killing big Blok when it glitched, and even though I clicked the circle went past (not your fault, makecode is glitchy). I then died and had to restart the whole game! I guess it just frustrates me a bit how slow some of the fights are, as cutscenes and stuff make it LONG. I did enjoy the big Blok fight though.

2 Likes

I rage quit

are you trying to abandon me or are you trying to fight a battle on 2 fronts? Because neither will end well for you
malicous laughter

2 Likes

@BotWarrior dude…theres literally a save button-

that you can use at anytime-

1000296258

4 Likes

there NEEDS to be a gerson fight against colin II

4 Likes

i beat the british one

The battle against PixelDoodle won’t start until I have at least 10 characters.

I don’t know how I missed that! :joy:

1 Like