I would just like to draw attention to two PRs I have for the pxt-arcade:
https://github.com/microsoft/pxt-arcade/pull/7059 - this updates the dependency item for “sprite data”. It should be an array and is throwing a warning when you build. It’s not breaking anything right now as far as I can tell but just a small thing to get me warmed up to how the whole package works.
https://github.com/microsoft/pxt-arcade/pull/7060 - this updates the release action when you have this in a github repository. The current action is a bit out of date and never passes so we get spammed with “action failed” notifications. I have links where this update will pass. This PR is more critical for me as it’s difficult to have the auto-build process work even if you modify it in your github actions since it overwrites when you push/release from MakeCode Arcade.
This is my first contribution to the actual codebase, let me know if I’ve missed something configuration wise or made assumptions about the environment as a whole.
Thanks!