that’s right, makers and coders of the world! if you’ve recently learned something new about makecode’s arcade engine, used an uncommon technique in your game, or just found something that you dont think many people know, tell me and you might just see it in action in my game! there’s no promises that i’ll get to everything, and theres a chance i might not find your advice helpful or fitting for my game, but you miss 100% of shots you dont take! let’s see it, people!
Drawing lines on the screen for lasers!
Hmm… The first thing that comes to mind is Neural Networks!
(There is going to be a neural networks extension, but I’ve got some huge priorities to get out of the way first)
don’t change the makecode color pallet too much. I know that sounds bad but it’s really nothing to worry about! you see some makecode artists do get a bit quirky on this platform! changing the color platelet too much ends up making the art for some tiles to lack luster compared to others! making the game look uneven in sprite quality! so it would be better to learn the normal color pallet and combine the colors cleverly to end up with a good looking picture! the way I took advantage of combining colors is using red, orange, and yellow, and white if there’s enough space in the picture, all together to look like a green but with actual shading to it! on top of it looking like cloth can give it an illusion of it looking like a real shirt! here’s a picture I drew on makecode replicating this strat https://makecode.com/_YPjV3MW3KYVK
really good strat for taking advantage of such limited hardware
I disagree:
Changing the colour palette is quite nice especially if you want to lean more into a specific theme.
I don’t really like default palette as all the colours are too bright and the colour ramps just aren’t that great so I usually switch it up.
Was designed for bright and colourful arcade games not for much else.
But I do understand the importance of learning the palette I just think it could be applied to more than just the makecode one.
I see a red shirt?
I can change the color pallete
wow. interesting fact. yawns in sarcasm
thats it bro im calling mario
I have found something you can make a ts file with all of your functions and keep all of the uses of it and the gray block funs that function
huh? i dont get it?
so do some random code with a function in blocks switch to js copy the function container do not delete the call function block and delete the code then create a new ts file paste the code and then it still runs the function in blocks it will be a gray block
I fear that the lack of punctuation makes this almost as bad as the last one
I believe what you are trying to say is that making a new (name it whatever).ts file and pasting all your JavaScript functions into it will prevent them from showing up as grey code when you convert back to block code!
oh ok