I am trying to make Bob-Omb Battlefield From Super Mario 64 but i cant get floors to work because the pxt ray casting extension does not work with floors does anyone know any alternatives
The raycasting extension will have floors in the near future, but i dont think you will get anything looking like bob omb battlefield with raycasting. Im not saying this is not possible in makecode, but its certainly not easy to recreate something like that.
Tile floors don’t work in the base extension, but there are floors in the link in this post:
No one has figured out how to do 3d platformers. Usually, u just have like a maze. No jump or y axis of any sort.
i mean i can try to make some code that takes a image of your floor and transelate it based on your position and angle to look like a floor
but its actually the background
i didnt manage to do it Xd
it has already been done before and you can edit it how you want
I noticed that someone had created 3D platformers and was utilizing advanced techniques. The user I follow, @Kiwiphoenix364, has topics, one of which is 3D platformer. To get the direct link, here it is: 3D platformer - Arcade - Microsoft MakeCode. I think I saw one of them was a 3D platformer, something like that. I am studying it as well, just letting you know.
will gta6 come out before he understands the code?
I was planning to say that extension as well, but honestly that extension can just have floors and ceilings and have 1 floor, but if you want more than 1 floor, I still recommend using the 3D platformer - Arcade - Microsoft MakeCode extension.